//
// Created by Kame.Liang on 2021/9/5.
//

#ifndef UNTITLED1_CIRCLESHAPE_H
#define UNTITLED1_CIRCLESHAPE_H

#include "IBaseShape.h"
class CCircleShape : public IBaseShape{
public:
    CCircleShape();

    ~CCircleShape();

    virtual void OnDraw(int elapsed) override;
};


#endif //UNTITLED1_CIRCLESHAPE_H
